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DubyAi

Our own AI model, built for game development.

DubyAi is developed in-house by DUBLUV. We are adapting it for games first and work with studios directly, business to business.

One model, focused on games

Instead of a general assistant that does a little of everything, we are shaping DubyAi around the day-to-day work of making and running games.

It is offered to studios only. Each engagement is set up around one team and the workflows that matter to them.

Developed by
DUBLUV LLC
Built for
Game development studios
Availability
B2B, by request
Status
In active development
dubyai / dialogueDraft

Request

Three greeting lines for a market shopkeeper. Friendly, slightly sarcastic. English and Arabic.

  1. EN

    Back again? The good stuff never stays on my shelf for long.

  2. AR

    رجعت مرة ثانية؟ البضاعة الحلوة ما تبقى عندي طويلاً.

  3. EN

    Coins first, stories later. That is how this shop survives.

Illustrative exampleSent to writer for review

Where it fits in a studio

The areas we are adapting DubyAi for. Every output is a draft for your team, not a final asset.

  • 01

    Narrative and dialogue

    Draft quests, NPC lines, item descriptions and event copy in your game's voice, ready for your writers to refine.

  • 02

    Localisation

    Produce first-pass translations of in-game text, including Arabic and Kurdish, for native reviewers to finalise.

  • 03

    Live operations

    Sort player reports and support tickets, flag likely abuse in chat and summarise feedback after each update.

  • 04

    Design and QA support

    Explore economy and difficulty scenarios, and turn design rules into clear documents and test cases.

How we work with studios

Small and practical. We prove value on one workflow before anything is expanded.

  1. Step 1

    Scope

    We start with one workflow in your studio and agree together what good output looks like.

  2. Step 2

    Pilot

    DubyAi runs on that workflow while your team reviews every result and shapes how it behaves.

  3. Step 3

    Integrate

    When it earns its place, we connect it to your tools and production pipeline.

What we hold to

  • Your team decides

    DubyAi drafts and suggests. People on your team review and approve what goes into the game.

  • Shaped by real production

    We adapt it alongside the games and live products we build and run ourselves.

  • Agreed per studio

    Scope, access and data handling are set out in writing for every engagement.

Building a game? Talk to us about DubyAi.

Tell us what you are building. We reply to every brief within one business day.